Hi, I'm Fidel!
Digital artist specialized in 3D modeling, texturing,
optimization and lighting for games.
• Knowledge in texturing and 3D modeling (characters and
props) for next gen video games and mobile apps. Art in 10
• Experience in implementing assets and environments on
different engines. Adjusting materials to achieve the proper
look according to the art direction.
• Optimization (retopology or correction) of assets through
different process for video games and mobile apps.
• Project management knowledge and experience in agile
• Able to communicate with programming areas in order to
know the technical requirement for the artistic process.